HtmlForgeX

API Reference

Class

VisNetworkEvents

Namespace HtmlForgeX
Assembly HtmlForgeX

Represents the event configuration for VisNetwork interactions

Inheritance

  • Object
  • VisNetworkEvents

Constructors

public VisNetworkEvents() #

Methods

public VisNetworkEvents WithAfterDrawing(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for after drawing event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithAnimationFinished(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for animation finished event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithBeforeDrawing(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for before drawing event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithBlurEdge(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for blur edge event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithBlurNode(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for blur node event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithClick(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for click event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithConfigChange(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for configuration change event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithContext(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for context menu event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithDeselectEdge(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for edge deselection event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithDeselectNode(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for node deselection event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithDoubleClick(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for double click event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithDragEnd(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for drag end event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithDragging(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for dragging event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithDragStart(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for drag start event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithHidePopup(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for hide popup event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithHold(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for hold event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithHoverEdge(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for hover edge event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithHoverNode(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for hover node event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithRelease(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for release event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithResize(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for resize event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithSelect(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for select event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithSelectEdge(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for edge selection event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithSelectNode(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for node selection event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithShowPopup(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for show popup event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithStabilizationIterationsDone(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for stabilization iterations done event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithStabilizationProgress(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for stabilization progress event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithStabilized(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for stabilized event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithStartStabilizing(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for stabilization start event

Parameters

jsCode System.String requiredposition: 0
public VisNetworkEvents WithZoom(String jsCode) #
Returns: VisNetworkEvents

Sets the JavaScript code for zoom event

Parameters

jsCode System.String requiredposition: 0

Properties

public String OnClick { get; set; } #

JavaScript code to execute on node click event

public String OnDoubleClick { get; set; } #

JavaScript code to execute on node double click event

public String OnContext { get; set; } #

JavaScript code to execute on node right click (context menu) event

public String OnHold { get; set; } #

JavaScript code to execute on node hold event

public String OnRelease { get; set; } #

JavaScript code to execute on node release event

public String OnSelect { get; set; } #

JavaScript code to execute on node select event

public String OnSelectNode { get; set; } #

JavaScript code to execute on node selection change event

public String OnSelectEdge { get; set; } #

JavaScript code to execute on edge selection change event

public String OnDeselectNode { get; set; } #

JavaScript code to execute on node deselect event

public String OnDeselectEdge { get; set; } #

JavaScript code to execute on edge deselect event

public String OnDragStart { get; set; } #

JavaScript code to execute on drag start event

public String OnDragging { get; set; } #

JavaScript code to execute on dragging event

public String OnDragEnd { get; set; } #

JavaScript code to execute on drag end event

public String OnControlNodeDragEnd { get; set; } #

JavaScript code to execute on control node drag end event

public String OnControlNodeDragging { get; set; } #

JavaScript code to execute on control node dragging event

public String OnHoverNode { get; set; } #

JavaScript code to execute on hover node event

public String OnBlurNode { get; set; } #

JavaScript code to execute on blur node event

public String OnHoverEdge { get; set; } #

JavaScript code to execute on hover edge event

public String OnBlurEdge { get; set; } #

JavaScript code to execute on blur edge event

public String OnZoom { get; set; } #

JavaScript code to execute on zoom event

public String OnShowPopup { get; set; } #

JavaScript code to execute on show popup event

public String OnHidePopup { get; set; } #

JavaScript code to execute on hide popup event

public String OnStartStabilizing { get; set; } #

JavaScript code to execute on stabilization start event

public String OnStabilizationProgress { get; set; } #

JavaScript code to execute on stabilization progress event

public String OnStabilizationIterationsDone { get; set; } #

JavaScript code to execute on stabilization iterations done event

public String OnStabilized { get; set; } #

JavaScript code to execute on stabilized event

public String OnResize { get; set; } #

JavaScript code to execute on resize event

public String OnAnimationFinished { get; set; } #

JavaScript code to execute on animation finished event

public String OnConfigChange { get; set; } #

JavaScript code to execute on configuration change event

public String OnBeforeDrawing { get; set; } #

JavaScript code to execute before drawing event

public String OnAfterDrawing { get; set; } #

JavaScript code to execute after drawing event